feat(middleware): 添加请求绑定与限流中间件

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unclesam committed 2026-07-07 21:23:40 +08:00
1 parent 329a22f0b1
commit 4cec3f131a
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// Code generated by ent, DO NOT EDIT.
package ent
import (
"EnGin/internal/ent/role"
"fmt"
"strings"
"entgo.io/ent"
"entgo.io/ent/dialect/sql"
)
// Role is the model entity for the Role schema.
type Role struct {
config `json:"-"`
// ID of the ent.
ID int `json:"id,omitempty"`
// Code holds the value of the "code" field.
Code string `json:"code,omitempty"`
// Name holds the value of the "name" field.
Name string `json:"name,omitempty"`
// Edges holds the relations/edges for other nodes in the graph.
// The values are being populated by the RoleQuery when eager-loading is set.
Edges RoleEdges `json:"edges"`
selectValues sql.SelectValues
}
// RoleEdges holds the relations/edges for other nodes in the graph.
type RoleEdges struct {
// Users holds the value of the users edge.
Users []*User `json:"users,omitempty"`
// loadedTypes holds the information for reporting if a
// type was loaded (or requested) in eager-loading or not.
loadedTypes [1]bool
}
// UsersOrErr returns the Users value or an error if the edge
// was not loaded in eager-loading.
func (e RoleEdges) UsersOrErr() ([]*User, error) {
if e.loadedTypes[0] {
return e.Users, nil
}
return nil, &NotLoadedError{edge: "users"}
}
// scanValues returns the types for scanning values from sql.Rows.
func (*Role) scanValues(columns []string) ([]any, error) {
values := make([]any, len(columns))
for i := range columns {
switch columns[i] {
case role.FieldID:
values[i] = new(sql.NullInt64)
case role.FieldCode, role.FieldName:
values[i] = new(sql.NullString)
default:
values[i] = new(sql.UnknownType)
}
}
return values, nil
}
// assignValues assigns the values that were returned from sql.Rows (after scanning)
// to the Role fields.
func (_m *Role) assignValues(columns []string, values []any) error {
if m, n := len(values), len(columns); m < n {
return fmt.Errorf("mismatch number of scan values: %d != %d", m, n)
}
for i := range columns {
switch columns[i] {
case role.FieldID:
value, ok := values[i].(*sql.NullInt64)
if !ok {
return fmt.Errorf("unexpected type %T for field id", value)
}
_m.ID = int(value.Int64)
case role.FieldCode:
if value, ok := values[i].(*sql.NullString); !ok {
return fmt.Errorf("unexpected type %T for field code", values[i])
} else if value.Valid {
_m.Code = value.String
}
case role.FieldName:
if value, ok := values[i].(*sql.NullString); !ok {
return fmt.Errorf("unexpected type %T for field name", values[i])
} else if value.Valid {
_m.Name = value.String
}
default:
_m.selectValues.Set(columns[i], values[i])
}
}
return nil
}
// Value returns the ent.Value that was dynamically selected and assigned to the Role.
// This includes values selected through modifiers, order, etc.
func (_m *Role) Value(name string) (ent.Value, error) {
return _m.selectValues.Get(name)
}
// QueryUsers queries the "users" edge of the Role entity.
func (_m *Role) QueryUsers() *UserQuery {
return NewRoleClient(_m.config).QueryUsers(_m)
}
// Update returns a builder for updating this Role.
// Note that you need to call Role.Unwrap() before calling this method if this Role
// was returned from a transaction, and the transaction was committed or rolled back.
func (_m *Role) Update() *RoleUpdateOne {
return NewRoleClient(_m.config).UpdateOne(_m)
}
// Unwrap unwraps the Role entity that was returned from a transaction after it was closed,
// so that all future queries will be executed through the driver which created the transaction.
func (_m *Role) Unwrap() *Role {
_tx, ok := _m.config.driver.(*txDriver)
if !ok {
panic("ent: Role is not a transactional entity")
}
_m.config.driver = _tx.drv
return _m
}
// String implements the fmt.Stringer.
func (_m *Role) String() string {
var builder strings.Builder
builder.WriteString("Role(")
builder.WriteString(fmt.Sprintf("id=%v, ", _m.ID))
builder.WriteString("code=")
builder.WriteString(_m.Code)
builder.WriteString(", ")
builder.WriteString("name=")
builder.WriteString(_m.Name)
builder.WriteByte(')')
return builder.String()
}
// Roles is a parsable slice of Role.
type Roles []*Role
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// Code generated by ent, DO NOT EDIT.
package role
import (
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
)
const (
// Label holds the string label denoting the role type in the database.
Label = "role"
// FieldID holds the string denoting the id field in the database.
FieldID = "id"
// FieldCode holds the string denoting the code field in the database.
FieldCode = "code"
// FieldName holds the string denoting the name field in the database.
FieldName = "name"
// EdgeUsers holds the string denoting the users edge name in mutations.
EdgeUsers = "users"
// Table holds the table name of the role in the database.
Table = "roles"
// UsersTable is the table that holds the users relation/edge. The primary key declared below.
UsersTable = "user_roles"
// UsersInverseTable is the table name for the User entity.
// It exists in this package in order to avoid circular dependency with the "user" package.
UsersInverseTable = "users"
)
// Columns holds all SQL columns for role fields.
var Columns = []string{
FieldID,
FieldCode,
FieldName,
}
var (
// UsersPrimaryKey and UsersColumn2 are the table columns denoting the
// primary key for the users relation (M2M).
UsersPrimaryKey = []string{"user_id", "role_id"}
)
// ValidColumn reports if the column name is valid (part of the table columns).
func ValidColumn(column string) bool {
for i := range Columns {
if column == Columns[i] {
return true
}
}
return false
}
var (
// CodeValidator is a validator for the "code" field. It is called by the builders before save.
CodeValidator func(string) error
// NameValidator is a validator for the "name" field. It is called by the builders before save.
NameValidator func(string) error
)
// OrderOption defines the ordering options for the Role queries.
type OrderOption func(*sql.Selector)
// ByID orders the results by the id field.
func ByID(opts ...sql.OrderTermOption) OrderOption {
return sql.OrderByField(FieldID, opts...).ToFunc()
}
// ByCode orders the results by the code field.
func ByCode(opts ...sql.OrderTermOption) OrderOption {
return sql.OrderByField(FieldCode, opts...).ToFunc()
}
// ByName orders the results by the name field.
func ByName(opts ...sql.OrderTermOption) OrderOption {
return sql.OrderByField(FieldName, opts...).ToFunc()
}
// ByUsersCount orders the results by users count.
func ByUsersCount(opts ...sql.OrderTermOption) OrderOption {
return func(s *sql.Selector) {
sqlgraph.OrderByNeighborsCount(s, newUsersStep(), opts...)
}
}
// ByUsers orders the results by users terms.
func ByUsers(term sql.OrderTerm, terms ...sql.OrderTerm) OrderOption {
return func(s *sql.Selector) {
sqlgraph.OrderByNeighborTerms(s, newUsersStep(), append([]sql.OrderTerm{term}, terms...)...)
}
}
func newUsersStep() *sqlgraph.Step {
return sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.To(UsersInverseTable, FieldID),
sqlgraph.Edge(sqlgraph.M2M, true, UsersTable, UsersPrimaryKey...),
)
}
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// Code generated by ent, DO NOT EDIT.
package role
import (
"EnGin/internal/ent/predicate"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
)
// ID filters vertices based on their ID field.
func ID(id int) predicate.Role {
return predicate.Role(sql.FieldEQ(FieldID, id))
}
// IDEQ applies the EQ predicate on the ID field.
func IDEQ(id int) predicate.Role {
return predicate.Role(sql.FieldEQ(FieldID, id))
}
// IDNEQ applies the NEQ predicate on the ID field.
func IDNEQ(id int) predicate.Role {
return predicate.Role(sql.FieldNEQ(FieldID, id))
}
// IDIn applies the In predicate on the ID field.
func IDIn(ids ...int) predicate.Role {
return predicate.Role(sql.FieldIn(FieldID, ids...))
}
// IDNotIn applies the NotIn predicate on the ID field.
func IDNotIn(ids ...int) predicate.Role {
return predicate.Role(sql.FieldNotIn(FieldID, ids...))
}
// IDGT applies the GT predicate on the ID field.
func IDGT(id int) predicate.Role {
return predicate.Role(sql.FieldGT(FieldID, id))
}
// IDGTE applies the GTE predicate on the ID field.
func IDGTE(id int) predicate.Role {
return predicate.Role(sql.FieldGTE(FieldID, id))
}
// IDLT applies the LT predicate on the ID field.
func IDLT(id int) predicate.Role {
return predicate.Role(sql.FieldLT(FieldID, id))
}
// IDLTE applies the LTE predicate on the ID field.
func IDLTE(id int) predicate.Role {
return predicate.Role(sql.FieldLTE(FieldID, id))
}
// Code applies equality check predicate on the "code" field. It's identical to CodeEQ.
func Code(v string) predicate.Role {
return predicate.Role(sql.FieldEQ(FieldCode, v))
}
// Name applies equality check predicate on the "name" field. It's identical to NameEQ.
func Name(v string) predicate.Role {
return predicate.Role(sql.FieldEQ(FieldName, v))
}
// CodeEQ applies the EQ predicate on the "code" field.
func CodeEQ(v string) predicate.Role {
return predicate.Role(sql.FieldEQ(FieldCode, v))
}
// CodeNEQ applies the NEQ predicate on the "code" field.
func CodeNEQ(v string) predicate.Role {
return predicate.Role(sql.FieldNEQ(FieldCode, v))
}
// CodeIn applies the In predicate on the "code" field.
func CodeIn(vs ...string) predicate.Role {
return predicate.Role(sql.FieldIn(FieldCode, vs...))
}
// CodeNotIn applies the NotIn predicate on the "code" field.
func CodeNotIn(vs ...string) predicate.Role {
return predicate.Role(sql.FieldNotIn(FieldCode, vs...))
}
// CodeGT applies the GT predicate on the "code" field.
func CodeGT(v string) predicate.Role {
return predicate.Role(sql.FieldGT(FieldCode, v))
}
// CodeGTE applies the GTE predicate on the "code" field.
func CodeGTE(v string) predicate.Role {
return predicate.Role(sql.FieldGTE(FieldCode, v))
}
// CodeLT applies the LT predicate on the "code" field.
func CodeLT(v string) predicate.Role {
return predicate.Role(sql.FieldLT(FieldCode, v))
}
// CodeLTE applies the LTE predicate on the "code" field.
func CodeLTE(v string) predicate.Role {
return predicate.Role(sql.FieldLTE(FieldCode, v))
}
// CodeContains applies the Contains predicate on the "code" field.
func CodeContains(v string) predicate.Role {
return predicate.Role(sql.FieldContains(FieldCode, v))
}
// CodeHasPrefix applies the HasPrefix predicate on the "code" field.
func CodeHasPrefix(v string) predicate.Role {
return predicate.Role(sql.FieldHasPrefix(FieldCode, v))
}
// CodeHasSuffix applies the HasSuffix predicate on the "code" field.
func CodeHasSuffix(v string) predicate.Role {
return predicate.Role(sql.FieldHasSuffix(FieldCode, v))
}
// CodeEqualFold applies the EqualFold predicate on the "code" field.
func CodeEqualFold(v string) predicate.Role {
return predicate.Role(sql.FieldEqualFold(FieldCode, v))
}
// CodeContainsFold applies the ContainsFold predicate on the "code" field.
func CodeContainsFold(v string) predicate.Role {
return predicate.Role(sql.FieldContainsFold(FieldCode, v))
}
// NameEQ applies the EQ predicate on the "name" field.
func NameEQ(v string) predicate.Role {
return predicate.Role(sql.FieldEQ(FieldName, v))
}
// NameNEQ applies the NEQ predicate on the "name" field.
func NameNEQ(v string) predicate.Role {
return predicate.Role(sql.FieldNEQ(FieldName, v))
}
// NameIn applies the In predicate on the "name" field.
func NameIn(vs ...string) predicate.Role {
return predicate.Role(sql.FieldIn(FieldName, vs...))
}
// NameNotIn applies the NotIn predicate on the "name" field.
func NameNotIn(vs ...string) predicate.Role {
return predicate.Role(sql.FieldNotIn(FieldName, vs...))
}
// NameGT applies the GT predicate on the "name" field.
func NameGT(v string) predicate.Role {
return predicate.Role(sql.FieldGT(FieldName, v))
}
// NameGTE applies the GTE predicate on the "name" field.
func NameGTE(v string) predicate.Role {
return predicate.Role(sql.FieldGTE(FieldName, v))
}
// NameLT applies the LT predicate on the "name" field.
func NameLT(v string) predicate.Role {
return predicate.Role(sql.FieldLT(FieldName, v))
}
// NameLTE applies the LTE predicate on the "name" field.
func NameLTE(v string) predicate.Role {
return predicate.Role(sql.FieldLTE(FieldName, v))
}
// NameContains applies the Contains predicate on the "name" field.
func NameContains(v string) predicate.Role {
return predicate.Role(sql.FieldContains(FieldName, v))
}
// NameHasPrefix applies the HasPrefix predicate on the "name" field.
func NameHasPrefix(v string) predicate.Role {
return predicate.Role(sql.FieldHasPrefix(FieldName, v))
}
// NameHasSuffix applies the HasSuffix predicate on the "name" field.
func NameHasSuffix(v string) predicate.Role {
return predicate.Role(sql.FieldHasSuffix(FieldName, v))
}
// NameEqualFold applies the EqualFold predicate on the "name" field.
func NameEqualFold(v string) predicate.Role {
return predicate.Role(sql.FieldEqualFold(FieldName, v))
}
// NameContainsFold applies the ContainsFold predicate on the "name" field.
func NameContainsFold(v string) predicate.Role {
return predicate.Role(sql.FieldContainsFold(FieldName, v))
}
// HasUsers applies the HasEdge predicate on the "users" edge.
func HasUsers() predicate.Role {
return predicate.Role(func(s *sql.Selector) {
step := sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.Edge(sqlgraph.M2M, true, UsersTable, UsersPrimaryKey...),
)
sqlgraph.HasNeighbors(s, step)
})
}
// HasUsersWith applies the HasEdge predicate on the "users" edge with a given conditions (other predicates).
func HasUsersWith(preds ...predicate.User) predicate.Role {
return predicate.Role(func(s *sql.Selector) {
step := newUsersStep()
sqlgraph.HasNeighborsWith(s, step, func(s *sql.Selector) {
for _, p := range preds {
p(s)
}
})
})
}
// And groups predicates with the AND operator between them.
func And(predicates ...predicate.Role) predicate.Role {
return predicate.Role(sql.AndPredicates(predicates...))
}
// Or groups predicates with the OR operator between them.
func Or(predicates ...predicate.Role) predicate.Role {
return predicate.Role(sql.OrPredicates(predicates...))
}
// Not applies the not operator on the given predicate.
func Not(p predicate.Role) predicate.Role {
return predicate.Role(sql.NotPredicates(p))
}
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// Code generated by ent, DO NOT EDIT.
package ent
import (
"EnGin/internal/ent/role"
"EnGin/internal/ent/user"
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// RoleCreate is the builder for creating a Role entity.
type RoleCreate struct {
config
mutation *RoleMutation
hooks []Hook
}
// SetCode sets the "code" field.
func (_c *RoleCreate) SetCode(v string) *RoleCreate {
_c.mutation.SetCode(v)
return _c
}
// SetName sets the "name" field.
func (_c *RoleCreate) SetName(v string) *RoleCreate {
_c.mutation.SetName(v)
return _c
}
// AddUserIDs adds the "users" edge to the User entity by IDs.
func (_c *RoleCreate) AddUserIDs(ids ...int) *RoleCreate {
_c.mutation.AddUserIDs(ids...)
return _c
}
// AddUsers adds the "users" edges to the User entity.
func (_c *RoleCreate) AddUsers(v ...*User) *RoleCreate {
ids := make([]int, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _c.AddUserIDs(ids...)
}
// Mutation returns the RoleMutation object of the builder.
func (_c *RoleCreate) Mutation() *RoleMutation {
return _c.mutation
}
// Save creates the Role in the database.
func (_c *RoleCreate) Save(ctx context.Context) (*Role, error) {
return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (_c *RoleCreate) SaveX(ctx context.Context) *Role {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *RoleCreate) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *RoleCreate) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (_c *RoleCreate) check() error {
if _, ok := _c.mutation.Code(); !ok {
return &ValidationError{Name: "code", err: errors.New(`ent: missing required field "Role.code"`)}
}
if v, ok := _c.mutation.Code(); ok {
if err := role.CodeValidator(v); err != nil {
return &ValidationError{Name: "code", err: fmt.Errorf(`ent: validator failed for field "Role.code": %w`, err)}
}
}
if _, ok := _c.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Role.name"`)}
}
if v, ok := _c.mutation.Name(); ok {
if err := role.NameValidator(v); err != nil {
return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Role.name": %w`, err)}
}
}
return nil
}
func (_c *RoleCreate) sqlSave(ctx context.Context) (*Role, error) {
if err := _c.check(); err != nil {
return nil, err
}
_node, _spec := _c.createSpec()
if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
id := _spec.ID.Value.(int64)
_node.ID = int(id)
_c.mutation.id = &_node.ID
_c.mutation.done = true
return _node, nil
}
func (_c *RoleCreate) createSpec() (*Role, *sqlgraph.CreateSpec) {
var (
_node = &Role{config: _c.config}
_spec = sqlgraph.NewCreateSpec(role.Table, sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt))
)
if value, ok := _c.mutation.Code(); ok {
_spec.SetField(role.FieldCode, field.TypeString, value)
_node.Code = value
}
if value, ok := _c.mutation.Name(); ok {
_spec.SetField(role.FieldName, field.TypeString, value)
_node.Name = value
}
if nodes := _c.mutation.UsersIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: true,
Table: role.UsersTable,
Columns: role.UsersPrimaryKey,
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// RoleCreateBulk is the builder for creating many Role entities in bulk.
type RoleCreateBulk struct {
config
err error
builders []*RoleCreate
}
// Save creates the Role entities in the database.
func (_c *RoleCreateBulk) Save(ctx context.Context) ([]*Role, error) {
if _c.err != nil {
return nil, _c.err
}
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
nodes := make([]*Role, len(_c.builders))
mutators := make([]Mutator, len(_c.builders))
for i := range _c.builders {
func(i int, root context.Context) {
builder := _c.builders[i]
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*RoleMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (_c *RoleCreateBulk) SaveX(ctx context.Context) []*Role {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *RoleCreateBulk) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *RoleCreateBulk) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
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// Code generated by ent, DO NOT EDIT.
package ent
import (
"EnGin/internal/ent/predicate"
"EnGin/internal/ent/role"
"context"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// RoleDelete is the builder for deleting a Role entity.
type RoleDelete struct {
config
hooks []Hook
mutation *RoleMutation
}
// Where appends a list predicates to the RoleDelete builder.
func (_d *RoleDelete) Where(ps ...predicate.Role) *RoleDelete {
_d.mutation.Where(ps...)
return _d
}
// Exec executes the deletion query and returns how many vertices were deleted.
func (_d *RoleDelete) Exec(ctx context.Context) (int, error) {
return withHooks(ctx, _d.sqlExec, _d.mutation, _d.hooks)
}
// ExecX is like Exec, but panics if an error occurs.
func (_d *RoleDelete) ExecX(ctx context.Context) int {
n, err := _d.Exec(ctx)
if err != nil {
panic(err)
}
return n
}
func (_d *RoleDelete) sqlExec(ctx context.Context) (int, error) {
_spec := sqlgraph.NewDeleteSpec(role.Table, sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt))
if ps := _d.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
affected, err := sqlgraph.DeleteNodes(ctx, _d.driver, _spec)
if err != nil && sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
_d.mutation.done = true
return affected, err
}
// RoleDeleteOne is the builder for deleting a single Role entity.
type RoleDeleteOne struct {
_d *RoleDelete
}
// Where appends a list predicates to the RoleDelete builder.
func (_d *RoleDeleteOne) Where(ps ...predicate.Role) *RoleDeleteOne {
_d._d.mutation.Where(ps...)
return _d
}
// Exec executes the deletion query.
func (_d *RoleDeleteOne) Exec(ctx context.Context) error {
n, err := _d._d.Exec(ctx)
switch {
case err != nil:
return err
case n == 0:
return &NotFoundError{role.Label}
default:
return nil
}
}
// ExecX is like Exec, but panics if an error occurs.
func (_d *RoleDeleteOne) ExecX(ctx context.Context) {
if err := _d.Exec(ctx); err != nil {
panic(err)
}
}
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// Code generated by ent, DO NOT EDIT.
package ent
import (
"EnGin/internal/ent/predicate"
"EnGin/internal/ent/role"
"EnGin/internal/ent/user"
"context"
"database/sql/driver"
"fmt"
"math"
"entgo.io/ent"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// RoleQuery is the builder for querying Role entities.
type RoleQuery struct {
config
ctx *QueryContext
order []role.OrderOption
inters []Interceptor
predicates []predicate.Role
withUsers *UserQuery
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
// Where adds a new predicate for the RoleQuery builder.
func (_q *RoleQuery) Where(ps ...predicate.Role) *RoleQuery {
_q.predicates = append(_q.predicates, ps...)
return _q
}
// Limit the number of records to be returned by this query.
func (_q *RoleQuery) Limit(limit int) *RoleQuery {
_q.ctx.Limit = &limit
return _q
}
// Offset to start from.
func (_q *RoleQuery) Offset(offset int) *RoleQuery {
_q.ctx.Offset = &offset
return _q
}
// Unique configures the query builder to filter duplicate records on query.
// By default, unique is set to true, and can be disabled using this method.
func (_q *RoleQuery) Unique(unique bool) *RoleQuery {
_q.ctx.Unique = &unique
return _q
}
// Order specifies how the records should be ordered.
func (_q *RoleQuery) Order(o ...role.OrderOption) *RoleQuery {
_q.order = append(_q.order, o...)
return _q
}
// QueryUsers chains the current query on the "users" edge.
func (_q *RoleQuery) QueryUsers() *UserQuery {
query := (&UserClient{config: _q.config}).Query()
query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
if err := _q.prepareQuery(ctx); err != nil {
return nil, err
}
selector := _q.sqlQuery(ctx)
if err := selector.Err(); err != nil {
return nil, err
}
step := sqlgraph.NewStep(
sqlgraph.From(role.Table, role.FieldID, selector),
sqlgraph.To(user.Table, user.FieldID),
sqlgraph.Edge(sqlgraph.M2M, true, role.UsersTable, role.UsersPrimaryKey...),
)
fromU = sqlgraph.SetNeighbors(_q.driver.Dialect(), step)
return fromU, nil
}
return query
}
// First returns the first Role entity from the query.
// Returns a *NotFoundError when no Role was found.
func (_q *RoleQuery) First(ctx context.Context) (*Role, error) {
nodes, err := _q.Limit(1).All(setContextOp(ctx, _q.ctx, ent.OpQueryFirst))
if err != nil {
return nil, err
}
if len(nodes) == 0 {
return nil, &NotFoundError{role.Label}
}
return nodes[0], nil
}
// FirstX is like First, but panics if an error occurs.
func (_q *RoleQuery) FirstX(ctx context.Context) *Role {
node, err := _q.First(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return node
}
// FirstID returns the first Role ID from the query.
// Returns a *NotFoundError when no Role ID was found.
func (_q *RoleQuery) FirstID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = _q.Limit(1).IDs(setContextOp(ctx, _q.ctx, ent.OpQueryFirstID)); err != nil {
return
}
if len(ids) == 0 {
err = &NotFoundError{role.Label}
return
}
return ids[0], nil
}
// FirstIDX is like FirstID, but panics if an error occurs.
func (_q *RoleQuery) FirstIDX(ctx context.Context) int {
id, err := _q.FirstID(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return id
}
// Only returns a single Role entity found by the query, ensuring it only returns one.
// Returns a *NotSingularError when more than one Role entity is found.
// Returns a *NotFoundError when no Role entities are found.
func (_q *RoleQuery) Only(ctx context.Context) (*Role, error) {
nodes, err := _q.Limit(2).All(setContextOp(ctx, _q.ctx, ent.OpQueryOnly))
if err != nil {
return nil, err
}
switch len(nodes) {
case 1:
return nodes[0], nil
case 0:
return nil, &NotFoundError{role.Label}
default:
return nil, &NotSingularError{role.Label}
}
}
// OnlyX is like Only, but panics if an error occurs.
func (_q *RoleQuery) OnlyX(ctx context.Context) *Role {
node, err := _q.Only(ctx)
if err != nil {
panic(err)
}
return node
}
// OnlyID is like Only, but returns the only Role ID in the query.
// Returns a *NotSingularError when more than one Role ID is found.
// Returns a *NotFoundError when no entities are found.
func (_q *RoleQuery) OnlyID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = _q.Limit(2).IDs(setContextOp(ctx, _q.ctx, ent.OpQueryOnlyID)); err != nil {
return
}
switch len(ids) {
case 1:
id = ids[0]
case 0:
err = &NotFoundError{role.Label}
default:
err = &NotSingularError{role.Label}
}
return
}
// OnlyIDX is like OnlyID, but panics if an error occurs.
func (_q *RoleQuery) OnlyIDX(ctx context.Context) int {
id, err := _q.OnlyID(ctx)
if err != nil {
panic(err)
}
return id
}
// All executes the query and returns a list of Roles.
func (_q *RoleQuery) All(ctx context.Context) ([]*Role, error) {
ctx = setContextOp(ctx, _q.ctx, ent.OpQueryAll)
if err := _q.prepareQuery(ctx); err != nil {
return nil, err
}
qr := querierAll[[]*Role, *RoleQuery]()
return withInterceptors[[]*Role](ctx, _q, qr, _q.inters)
}
// AllX is like All, but panics if an error occurs.
func (_q *RoleQuery) AllX(ctx context.Context) []*Role {
nodes, err := _q.All(ctx)
if err != nil {
panic(err)
}
return nodes
}
// IDs executes the query and returns a list of Role IDs.
func (_q *RoleQuery) IDs(ctx context.Context) (ids []int, err error) {
if _q.ctx.Unique == nil && _q.path != nil {
_q.Unique(true)
}
ctx = setContextOp(ctx, _q.ctx, ent.OpQueryIDs)
if err = _q.Select(role.FieldID).Scan(ctx, &ids); err != nil {
return nil, err
}
return ids, nil
}
// IDsX is like IDs, but panics if an error occurs.
func (_q *RoleQuery) IDsX(ctx context.Context) []int {
ids, err := _q.IDs(ctx)
if err != nil {
panic(err)
}
return ids
}
// Count returns the count of the given query.
func (_q *RoleQuery) Count(ctx context.Context) (int, error) {
ctx = setContextOp(ctx, _q.ctx, ent.OpQueryCount)
if err := _q.prepareQuery(ctx); err != nil {
return 0, err
}
return withInterceptors[int](ctx, _q, querierCount[*RoleQuery](), _q.inters)
}
// CountX is like Count, but panics if an error occurs.
func (_q *RoleQuery) CountX(ctx context.Context) int {
count, err := _q.Count(ctx)
if err != nil {
panic(err)
}
return count
}
// Exist returns true if the query has elements in the graph.
func (_q *RoleQuery) Exist(ctx context.Context) (bool, error) {
ctx = setContextOp(ctx, _q.ctx, ent.OpQueryExist)
switch _, err := _q.FirstID(ctx); {
case IsNotFound(err):
return false, nil
case err != nil:
return false, fmt.Errorf("ent: check existence: %w", err)
default:
return true, nil
}
}
// ExistX is like Exist, but panics if an error occurs.
func (_q *RoleQuery) ExistX(ctx context.Context) bool {
exist, err := _q.Exist(ctx)
if err != nil {
panic(err)
}
return exist
}
// Clone returns a duplicate of the RoleQuery builder, including all associated steps. It can be
// used to prepare common query builders and use them differently after the clone is made.
func (_q *RoleQuery) Clone() *RoleQuery {
if _q == nil {
return nil
}
return &RoleQuery{
config: _q.config,
ctx: _q.ctx.Clone(),
order: append([]role.OrderOption{}, _q.order...),
inters: append([]Interceptor{}, _q.inters...),
predicates: append([]predicate.Role{}, _q.predicates...),
withUsers: _q.withUsers.Clone(),
// clone intermediate query.
sql: _q.sql.Clone(),
path: _q.path,
}
}
// WithUsers tells the query-builder to eager-load the nodes that are connected to
// the "users" edge. The optional arguments are used to configure the query builder of the edge.
func (_q *RoleQuery) WithUsers(opts ...func(*UserQuery)) *RoleQuery {
query := (&UserClient{config: _q.config}).Query()
for _, opt := range opts {
opt(query)
}
_q.withUsers = query
return _q
}
// GroupBy is used to group vertices by one or more fields/columns.
// It is often used with aggregate functions, like: count, max, mean, min, sum.
//
// Example:
//
// var v []struct {
// Code string `json:"code,omitempty"`
// Count int `json:"count,omitempty"`
// }
//
// client.Role.Query().
// GroupBy(role.FieldCode).
// Aggregate(ent.Count()).
// Scan(ctx, &v)
func (_q *RoleQuery) GroupBy(field string, fields ...string) *RoleGroupBy {
_q.ctx.Fields = append([]string{field}, fields...)
grbuild := &RoleGroupBy{build: _q}
grbuild.flds = &_q.ctx.Fields
grbuild.label = role.Label
grbuild.scan = grbuild.Scan
return grbuild
}
// Select allows the selection one or more fields/columns for the given query,
// instead of selecting all fields in the entity.
//
// Example:
//
// var v []struct {
// Code string `json:"code,omitempty"`
// }
//
// client.Role.Query().
// Select(role.FieldCode).
// Scan(ctx, &v)
func (_q *RoleQuery) Select(fields ...string) *RoleSelect {
_q.ctx.Fields = append(_q.ctx.Fields, fields...)
sbuild := &RoleSelect{RoleQuery: _q}
sbuild.label = role.Label
sbuild.flds, sbuild.scan = &_q.ctx.Fields, sbuild.Scan
return sbuild
}
// Aggregate returns a RoleSelect configured with the given aggregations.
func (_q *RoleQuery) Aggregate(fns ...AggregateFunc) *RoleSelect {
return _q.Select().Aggregate(fns...)
}
func (_q *RoleQuery) prepareQuery(ctx context.Context) error {
for _, inter := range _q.inters {
if inter == nil {
return fmt.Errorf("ent: uninitialized interceptor (forgotten import ent/runtime?)")
}
if trv, ok := inter.(Traverser); ok {
if err := trv.Traverse(ctx, _q); err != nil {
return err
}
}
}
for _, f := range _q.ctx.Fields {
if !role.ValidColumn(f) {
return &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
}
if _q.path != nil {
prev, err := _q.path(ctx)
if err != nil {
return err
}
_q.sql = prev
}
return nil
}
func (_q *RoleQuery) sqlAll(ctx context.Context, hooks ...queryHook) ([]*Role, error) {
var (
nodes = []*Role{}
_spec = _q.querySpec()
loadedTypes = [1]bool{
_q.withUsers != nil,
}
)
_spec.ScanValues = func(columns []string) ([]any, error) {
return (*Role).scanValues(nil, columns)
}
_spec.Assign = func(columns []string, values []any) error {
node := &Role{config: _q.config}
nodes = append(nodes, node)
node.Edges.loadedTypes = loadedTypes
return node.assignValues(columns, values)
}
for i := range hooks {
hooks[i](ctx, _spec)
}
if err := sqlgraph.QueryNodes(ctx, _q.driver, _spec); err != nil {
return nil, err
}
if len(nodes) == 0 {
return nodes, nil
}
if query := _q.withUsers; query != nil {
if err := _q.loadUsers(ctx, query, nodes,
func(n *Role) { n.Edges.Users = []*User{} },
func(n *Role, e *User) { n.Edges.Users = append(n.Edges.Users, e) }); err != nil {
return nil, err
}
}
return nodes, nil
}
func (_q *RoleQuery) loadUsers(ctx context.Context, query *UserQuery, nodes []*Role, init func(*Role), assign func(*Role, *User)) error {
edgeIDs := make([]driver.Value, len(nodes))
byID := make(map[int]*Role)
nids := make(map[int]map[*Role]struct{})
for i, node := range nodes {
edgeIDs[i] = node.ID
byID[node.ID] = node
if init != nil {
init(node)
}
}
query.Where(func(s *sql.Selector) {
joinT := sql.Table(role.UsersTable)
s.Join(joinT).On(s.C(user.FieldID), joinT.C(role.UsersPrimaryKey[0]))
s.Where(sql.InValues(joinT.C(role.UsersPrimaryKey[1]), edgeIDs...))
columns := s.SelectedColumns()
s.Select(joinT.C(role.UsersPrimaryKey[1]))
s.AppendSelect(columns...)
s.SetDistinct(false)
})
if err := query.prepareQuery(ctx); err != nil {
return err
}
qr := QuerierFunc(func(ctx context.Context, q Query) (Value, error) {
return query.sqlAll(ctx, func(_ context.Context, spec *sqlgraph.QuerySpec) {
assign := spec.Assign
values := spec.ScanValues
spec.ScanValues = func(columns []string) ([]any, error) {
values, err := values(columns[1:])
if err != nil {
return nil, err
}
return append([]any{new(sql.NullInt64)}, values...), nil
}
spec.Assign = func(columns []string, values []any) error {
outValue := int(values[0].(*sql.NullInt64).Int64)
inValue := int(values[1].(*sql.NullInt64).Int64)
if nids[inValue] == nil {
nids[inValue] = map[*Role]struct{}{byID[outValue]: {}}
return assign(columns[1:], values[1:])
}
nids[inValue][byID[outValue]] = struct{}{}
return nil
}
})
})
neighbors, err := withInterceptors[[]*User](ctx, query, qr, query.inters)
if err != nil {
return err
}
for _, n := range neighbors {
nodes, ok := nids[n.ID]
if !ok {
return fmt.Errorf(`unexpected "users" node returned %v`, n.ID)
}
for kn := range nodes {
assign(kn, n)
}
}
return nil
}
func (_q *RoleQuery) sqlCount(ctx context.Context) (int, error) {
_spec := _q.querySpec()
_spec.Node.Columns = _q.ctx.Fields
if len(_q.ctx.Fields) > 0 {
_spec.Unique = _q.ctx.Unique != nil && *_q.ctx.Unique
}
return sqlgraph.CountNodes(ctx, _q.driver, _spec)
}
func (_q *RoleQuery) querySpec() *sqlgraph.QuerySpec {
_spec := sqlgraph.NewQuerySpec(role.Table, role.Columns, sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt))
_spec.From = _q.sql
if unique := _q.ctx.Unique; unique != nil {
_spec.Unique = *unique
} else if _q.path != nil {
_spec.Unique = true
}
if fields := _q.ctx.Fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, role.FieldID)
for i := range fields {
if fields[i] != role.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, fields[i])
}
}
}
if ps := _q.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if limit := _q.ctx.Limit; limit != nil {
_spec.Limit = *limit
}
if offset := _q.ctx.Offset; offset != nil {
_spec.Offset = *offset
}
if ps := _q.order; len(ps) > 0 {
_spec.Order = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
return _spec
}
func (_q *RoleQuery) sqlQuery(ctx context.Context) *sql.Selector {
builder := sql.Dialect(_q.driver.Dialect())
t1 := builder.Table(role.Table)
columns := _q.ctx.Fields
if len(columns) == 0 {
columns = role.Columns
}
selector := builder.Select(t1.Columns(columns...)...).From(t1)
if _q.sql != nil {
selector = _q.sql
selector.Select(selector.Columns(columns...)...)
}
if _q.ctx.Unique != nil && *_q.ctx.Unique {
selector.Distinct()
}
for _, p := range _q.predicates {
p(selector)
}
for _, p := range _q.order {
p(selector)
}
if offset := _q.ctx.Offset; offset != nil {
// limit is mandatory for offset clause. We start
// with default value, and override it below if needed.
selector.Offset(*offset).Limit(math.MaxInt32)
}
if limit := _q.ctx.Limit; limit != nil {
selector.Limit(*limit)
}
return selector
}
// RoleGroupBy is the group-by builder for Role entities.
type RoleGroupBy struct {
selector
build *RoleQuery
}
// Aggregate adds the given aggregation functions to the group-by query.
func (_g *RoleGroupBy) Aggregate(fns ...AggregateFunc) *RoleGroupBy {
_g.fns = append(_g.fns, fns...)
return _g
}
// Scan applies the selector query and scans the result into the given value.
func (_g *RoleGroupBy) Scan(ctx context.Context, v any) error {
ctx = setContextOp(ctx, _g.build.ctx, ent.OpQueryGroupBy)
if err := _g.build.prepareQuery(ctx); err != nil {
return err
}
return scanWithInterceptors[*RoleQuery, *RoleGroupBy](ctx, _g.build, _g, _g.build.inters, v)
}
func (_g *RoleGroupBy) sqlScan(ctx context.Context, root *RoleQuery, v any) error {
selector := root.sqlQuery(ctx).Select()
aggregation := make([]string, 0, len(_g.fns))
for _, fn := range _g.fns {
aggregation = append(aggregation, fn(selector))
}
if len(selector.SelectedColumns()) == 0 {
columns := make([]string, 0, len(*_g.flds)+len(_g.fns))
for _, f := range *_g.flds {
columns = append(columns, selector.C(f))
}
columns = append(columns, aggregation...)
selector.Select(columns...)
}
selector.GroupBy(selector.Columns(*_g.flds...)...)
if err := selector.Err(); err != nil {
return err
}
rows := &sql.Rows{}
query, args := selector.Query()
if err := _g.build.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
// RoleSelect is the builder for selecting fields of Role entities.
type RoleSelect struct {
*RoleQuery
selector
}
// Aggregate adds the given aggregation functions to the selector query.
func (_s *RoleSelect) Aggregate(fns ...AggregateFunc) *RoleSelect {
_s.fns = append(_s.fns, fns...)
return _s
}
// Scan applies the selector query and scans the result into the given value.
func (_s *RoleSelect) Scan(ctx context.Context, v any) error {
ctx = setContextOp(ctx, _s.ctx, ent.OpQuerySelect)
if err := _s.prepareQuery(ctx); err != nil {
return err
}
return scanWithInterceptors[*RoleQuery, *RoleSelect](ctx, _s.RoleQuery, _s, _s.inters, v)
}
func (_s *RoleSelect) sqlScan(ctx context.Context, root *RoleQuery, v any) error {
selector := root.sqlQuery(ctx)
aggregation := make([]string, 0, len(_s.fns))
for _, fn := range _s.fns {
aggregation = append(aggregation, fn(selector))
}
switch n := len(*_s.selector.flds); {
case n == 0 && len(aggregation) > 0:
selector.Select(aggregation...)
case n != 0 && len(aggregation) > 0:
selector.AppendSelect(aggregation...)
}
rows := &sql.Rows{}
query, args := selector.Query()
if err := _s.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
+442
View File
@@ -0,0 +1,442 @@
// Code generated by ent, DO NOT EDIT.
package ent
import (
"EnGin/internal/ent/predicate"
"EnGin/internal/ent/role"
"EnGin/internal/ent/user"
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// RoleUpdate is the builder for updating Role entities.
type RoleUpdate struct {
config
hooks []Hook
mutation *RoleMutation
}
// Where appends a list predicates to the RoleUpdate builder.
func (_u *RoleUpdate) Where(ps ...predicate.Role) *RoleUpdate {
_u.mutation.Where(ps...)
return _u
}
// SetCode sets the "code" field.
func (_u *RoleUpdate) SetCode(v string) *RoleUpdate {
_u.mutation.SetCode(v)
return _u
}
// SetNillableCode sets the "code" field if the given value is not nil.
func (_u *RoleUpdate) SetNillableCode(v *string) *RoleUpdate {
if v != nil {
_u.SetCode(*v)
}
return _u
}
// SetName sets the "name" field.
func (_u *RoleUpdate) SetName(v string) *RoleUpdate {
_u.mutation.SetName(v)
return _u
}
// SetNillableName sets the "name" field if the given value is not nil.
func (_u *RoleUpdate) SetNillableName(v *string) *RoleUpdate {
if v != nil {
_u.SetName(*v)
}
return _u
}
// AddUserIDs adds the "users" edge to the User entity by IDs.
func (_u *RoleUpdate) AddUserIDs(ids ...int) *RoleUpdate {
_u.mutation.AddUserIDs(ids...)
return _u
}
// AddUsers adds the "users" edges to the User entity.
func (_u *RoleUpdate) AddUsers(v ...*User) *RoleUpdate {
ids := make([]int, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _u.AddUserIDs(ids...)
}
// Mutation returns the RoleMutation object of the builder.
func (_u *RoleUpdate) Mutation() *RoleMutation {
return _u.mutation
}
// ClearUsers clears all "users" edges to the User entity.
func (_u *RoleUpdate) ClearUsers() *RoleUpdate {
_u.mutation.ClearUsers()
return _u
}
// RemoveUserIDs removes the "users" edge to User entities by IDs.
func (_u *RoleUpdate) RemoveUserIDs(ids ...int) *RoleUpdate {
_u.mutation.RemoveUserIDs(ids...)
return _u
}
// RemoveUsers removes "users" edges to User entities.
func (_u *RoleUpdate) RemoveUsers(v ...*User) *RoleUpdate {
ids := make([]int, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _u.RemoveUserIDs(ids...)
}
// Save executes the query and returns the number of nodes affected by the update operation.
func (_u *RoleUpdate) Save(ctx context.Context) (int, error) {
return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *RoleUpdate) SaveX(ctx context.Context) int {
affected, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (_u *RoleUpdate) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *RoleUpdate) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (_u *RoleUpdate) check() error {
if v, ok := _u.mutation.Code(); ok {
if err := role.CodeValidator(v); err != nil {
return &ValidationError{Name: "code", err: fmt.Errorf(`ent: validator failed for field "Role.code": %w`, err)}
}
}
if v, ok := _u.mutation.Name(); ok {
if err := role.NameValidator(v); err != nil {
return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Role.name": %w`, err)}
}
}
return nil
}
func (_u *RoleUpdate) sqlSave(ctx context.Context) (_node int, err error) {
if err := _u.check(); err != nil {
return _node, err
}
_spec := sqlgraph.NewUpdateSpec(role.Table, role.Columns, sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt))
if ps := _u.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := _u.mutation.Code(); ok {
_spec.SetField(role.FieldCode, field.TypeString, value)
}
if value, ok := _u.mutation.Name(); ok {
_spec.SetField(role.FieldName, field.TypeString, value)
}
if _u.mutation.UsersCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: true,
Table: role.UsersTable,
Columns: role.UsersPrimaryKey,
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := _u.mutation.RemovedUsersIDs(); len(nodes) > 0 && !_u.mutation.UsersCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: true,
Table: role.UsersTable,
Columns: role.UsersPrimaryKey,
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := _u.mutation.UsersIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: true,
Table: role.UsersTable,
Columns: role.UsersPrimaryKey,
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{role.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return 0, err
}
_u.mutation.done = true
return _node, nil
}
// RoleUpdateOne is the builder for updating a single Role entity.
type RoleUpdateOne struct {
config
fields []string
hooks []Hook
mutation *RoleMutation
}
// SetCode sets the "code" field.
func (_u *RoleUpdateOne) SetCode(v string) *RoleUpdateOne {
_u.mutation.SetCode(v)
return _u
}
// SetNillableCode sets the "code" field if the given value is not nil.
func (_u *RoleUpdateOne) SetNillableCode(v *string) *RoleUpdateOne {
if v != nil {
_u.SetCode(*v)
}
return _u
}
// SetName sets the "name" field.
func (_u *RoleUpdateOne) SetName(v string) *RoleUpdateOne {
_u.mutation.SetName(v)
return _u
}
// SetNillableName sets the "name" field if the given value is not nil.
func (_u *RoleUpdateOne) SetNillableName(v *string) *RoleUpdateOne {
if v != nil {
_u.SetName(*v)
}
return _u
}
// AddUserIDs adds the "users" edge to the User entity by IDs.
func (_u *RoleUpdateOne) AddUserIDs(ids ...int) *RoleUpdateOne {
_u.mutation.AddUserIDs(ids...)
return _u
}
// AddUsers adds the "users" edges to the User entity.
func (_u *RoleUpdateOne) AddUsers(v ...*User) *RoleUpdateOne {
ids := make([]int, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _u.AddUserIDs(ids...)
}
// Mutation returns the RoleMutation object of the builder.
func (_u *RoleUpdateOne) Mutation() *RoleMutation {
return _u.mutation
}
// ClearUsers clears all "users" edges to the User entity.
func (_u *RoleUpdateOne) ClearUsers() *RoleUpdateOne {
_u.mutation.ClearUsers()
return _u
}
// RemoveUserIDs removes the "users" edge to User entities by IDs.
func (_u *RoleUpdateOne) RemoveUserIDs(ids ...int) *RoleUpdateOne {
_u.mutation.RemoveUserIDs(ids...)
return _u
}
// RemoveUsers removes "users" edges to User entities.
func (_u *RoleUpdateOne) RemoveUsers(v ...*User) *RoleUpdateOne {
ids := make([]int, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _u.RemoveUserIDs(ids...)
}
// Where appends a list predicates to the RoleUpdate builder.
func (_u *RoleUpdateOne) Where(ps ...predicate.Role) *RoleUpdateOne {
_u.mutation.Where(ps...)
return _u
}
// Select allows selecting one or more fields (columns) of the returned entity.
// The default is selecting all fields defined in the entity schema.
func (_u *RoleUpdateOne) Select(field string, fields ...string) *RoleUpdateOne {
_u.fields = append([]string{field}, fields...)
return _u
}
// Save executes the query and returns the updated Role entity.
func (_u *RoleUpdateOne) Save(ctx context.Context) (*Role, error) {
return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *RoleUpdateOne) SaveX(ctx context.Context) *Role {
node, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return node
}
// Exec executes the query on the entity.
func (_u *RoleUpdateOne) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *RoleUpdateOne) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (_u *RoleUpdateOne) check() error {
if v, ok := _u.mutation.Code(); ok {
if err := role.CodeValidator(v); err != nil {
return &ValidationError{Name: "code", err: fmt.Errorf(`ent: validator failed for field "Role.code": %w`, err)}
}
}
if v, ok := _u.mutation.Name(); ok {
if err := role.NameValidator(v); err != nil {
return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Role.name": %w`, err)}
}
}
return nil
}
func (_u *RoleUpdateOne) sqlSave(ctx context.Context) (_node *Role, err error) {
if err := _u.check(); err != nil {
return _node, err
}
_spec := sqlgraph.NewUpdateSpec(role.Table, role.Columns, sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt))
id, ok := _u.mutation.ID()
if !ok {
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Role.id" for update`)}
}
_spec.Node.ID.Value = id
if fields := _u.fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, role.FieldID)
for _, f := range fields {
if !role.ValidColumn(f) {
return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
if f != role.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, f)
}
}
}
if ps := _u.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := _u.mutation.Code(); ok {
_spec.SetField(role.FieldCode, field.TypeString, value)
}
if value, ok := _u.mutation.Name(); ok {
_spec.SetField(role.FieldName, field.TypeString, value)
}
if _u.mutation.UsersCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: true,
Table: role.UsersTable,
Columns: role.UsersPrimaryKey,
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := _u.mutation.RemovedUsersIDs(); len(nodes) > 0 && !_u.mutation.UsersCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: true,
Table: role.UsersTable,
Columns: role.UsersPrimaryKey,
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := _u.mutation.UsersIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: true,
Table: role.UsersTable,
Columns: role.UsersPrimaryKey,
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
_node = &Role{config: _u.config}
_spec.Assign = _node.assignValues
_spec.ScanValues = _node.scanValues
if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{role.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
_u.mutation.done = true
return _node, nil
}